Tag Archives: weapon
A video of a “Blue eye” weapon explosion in Burnt Islands after refactoring threads in the game. We’ve had a real bottleneck here!
While testing a “Blue eye” weapon I noticed that you can shoot up in the air and the bombs will collide with each other making beautiful explosions. Also, this blue explosion cannot damage the ground any more, just robots. The … Continue reading
Testing physics by shooting many blue bombs in a scene with many objects. It gives heavy explosions and really bad frame rate 🙁
Magic eye is a weapon that you use to kill monsters with “dirt bombs”. The weapon needs to be picked up on one of the islands first.
Spent a whole Sunday wondering why my enemy towers were dying by themselves all the time. They are towers that follow you along an island if you come near enough and shoot at you. So when they see you they … Continue reading
Here’s a new weapon – a gun that shoots small bombs. I thinks maybe these small bombs can also be like fireballs and be “on fire” till they explode at the end? A kind of flash bombs? I’m really impressed … Continue reading
Our bomb has a place to come from now. Today I’ve implemented a canon that shoots big bombs.
A new weapon – rifle.