Author Archives: Freya
Senior Software Engineer developing all kinds of stuff.
We’ve decided to open Burnt Islands on Steam Greenlight and see if people really would like us to make this game. There has been a little stop in development as after 3 years we became exhausted. Without financial help and … Continue reading
Looks kind of creepy but it’s a progress. Such a ship would be able to dig terrain in all 4 directions whenever it flies.
We have started to work on a new big feature for Burnt Islands – a tool/weapon ship. Player will be able to build a ship from resources available in inventory. Form of the ship and tools/weapons as well as a … Continue reading
A video of a “Blue eye” weapon explosion in Burnt Islands after refactoring threads in the game. We’ve had a real bottleneck here!
While testing a “Blue eye” weapon I noticed that you can shoot up in the air and the bombs will collide with each other making beautiful explosions. Also, this blue explosion cannot damage the ground any more, just robots. The … Continue reading
As a game progresses we set new goals. A new one for next release is more time players play “Burnt Islands”. In current release 0.13 the longest time played is 33 minutes. Which is bad. We get feedbacks where people … Continue reading
You can now explode oil barrels with bombs and weapon. Some explosions from testing (a little bit slow as in debug mode).