Shadows are now implemented on some objects and the terrain. There are still adjustments needed in order for things to run faster and more accurate.

I’ve used 5 days trying to fix shadows with shaders by myself. Well, it didn’t look good at all and it didn’t look like shadows either. So I guess now it’s time to admit that it can be wise to use others solutions sometimes. As for shadows, we are now using XEffects.

About Freya

Senior Software Engineer developing all kinds of stuff.

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