The longer we work on the game the longer are the test and bug fixing periods. First release took us one year to develop and one week to fix bugs. This release that was planned to be released “bug-free” today is still in a test period after two weeks. It’s like there’s always something that prevents us to say: “Now it’s OK!”
Our last and most difficult bug is about correctly updating the grid.
As you can see there are holes in a grid after exploding some bombs. As soon as this last bug is fixed we’ll create a demo for pre-alpha and begin to work on monsters!!! :))