Starting Alpha

By on October 2, 2012

Today we started a development of the Alpha version of the game. It’s planned to finish it around 30. of November and have a 2-4 weeks bug fixing period after that. Here’s what we’ve planned to release:

1. Multiplayer
2. Building functionality (with one resource type to begin with)
3. 2-3 different random generated monster types
4. 2-3 different types of weapons
5. Player will have Health and an Inventory

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