Tag Archives: game
We’ve decided to open Burnt Islands on Steam Greenlight and see if people really would like us to make this game. There has been a little stop in development as after 3 years we became exhausted. Without financial help and … Continue reading
Looks kind of creepy but it’s a progress. Such a ship would be able to dig terrain in all 4 directions whenever it flies.
Some funny bugs while moving forward.
I recently found this site where you can generate game ideas, http://orteil.dashnet.org/gamegen. After trying a couple of times, I found this gem. A shooting game where you burn robot zombies but you don’t play a big role in the story … Continue reading
We’ve worked on our own game engine for the last 1 and a half year (instead of the game) and now we’d like to tell about it. The point was to make a game, but we’ve fallen into the classic … Continue reading
We’ve been asked lately how hard is it to make a game. The answer is: it’s easy to make a game, but it’s hard to make a good one. One of the most important things in game development is to … Continue reading
We’ve finally chosen a game name for this project – Monster. It was also a leading name in our “game name” poll. The results were as follows: Monster (19%, 7 Votes) Zeal (16%, 6 Votes) Curicore (14%, 5 Votes) Core … Continue reading