Tag Archives: cegui

Using lambda expressions with CEGUI

C++ lambdas is just another name for anonymous methods, which can be defined within another method. It’s particularly useful for callback methods. With CEGUI, it’s easy to define a callback for a pushbutton like this: This is just a simple … Continue reading

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2d GUI hell

Til now we’ve had much of our attention on the content of the game. Not game play, but the content like grid, digging, exploding bombs and making monsters walk. Now it’s time to reinvent a bicycle and implement some menus … Continue reading

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Inventory is implemented with CeGui. I should obviously work more on graphics :))

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CEGUI is implemented!

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