Category Archives: test

Rare monster

Constraints in bullet physics make the head be attached to this monster’s body, but it obviously doesn’t place it quite right (on the back?) It can’t even manage to throw a bomb properly so that it kills the player! And … Continue reading

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A nest on a tree

A nest was spawned on a tree. Poor baby birds :((

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Pre-alpha test report

Testers of our pre-alpha version found some major and many minor bugs. There are performance issues together with program crash while exploding big bombs. Saving does not save everything yet. Texturing issues related to multithreading of the game. Here’s what … Continue reading

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You can now play “in browser”

Current version of the game is now available to play “in browser” (the link is on the front page)! It’s a java application that is wrapped around .exe file and resources. The application runs with Web Start. You need to … Continue reading

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Through the mountain

Digging through the mountain to the monsters castle. There are some bugs here like holes in terrain and many monsters castles over each other. Orientation of player seems also to be somewhat unstable if you hold a digging button (right … Continue reading

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Demo of new functionality: digging F

Digging a letter F for studio Freya.

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Jumping cubes test

Testing physics by shooting jumping cubes.

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Bunch of monsters

Playing around with the terrain and spawning a whole bunch of monsters.

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