Category Archives: gameplay

Tools/weapons ship

We have started to work on a new big feature for Burnt Islands – a tool/weapon ship. Player will be able to build a ship from resources available in inventory. Form of the ship and tools/weapons as well as a … Continue reading

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More resources

At the moment we’re working on adding resources. So far, so good. Here is a screenshot of the work in progress. Please, no references to Minecraft. Those cubes are to be replaced by real models soon!

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Gameplay build 0.0.2 Trailer Released!

A little of a gameplay in this build. You see islands have more mountains, some more sounds and less bugs.

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Experimenting with islands

We’ve had some problems with the small size of our islands, namely that items constantly falls off the islands. Previously all islands fit into one chunk (when we had large chunks). That was the limiting factor then. Now we have … Continue reading

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Burnt Islands: prealpha gameplay demo

A small demo of gameplay recorded while testing the game. You find more bugs if you watch your videos after playing!

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Early gameplay demo

Finally an early gameplay demo of Burnt Islands. We are ready to release an early version of the game soon. Here I died in the beginning so this will be the first video out.

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They follow you

Here are buddies that follow you everywhere if you want. If not – just unfollow them and they will go on gathering resources.

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Bridge up

Functionality to build bridges is finished. You build it by placing start and end points in different places. I was trying to build it to the nearest island. You need a bridge in order to get your own creatures who … Continue reading

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Building a bridge

Trying to build a bridge between two islands in order to get my buddies over. Think I missed something in the code?

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Building

It is now possible to gather things and build something with them. In the video I’ve gathered some metal plates and tried to build a bunker. You take an object from the inventory by clicking a number of the inventory … Continue reading

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