Category Archives: demo
It is now possible to gather things and build something with them. In the video I’ve gathered some metal plates and tried to build a bunker. You take an object from the inventory by clicking a number of the inventory … Continue reading
Our first official Trailer for Burnt Islands is up! It took a couple of days to make it as it turned out many things were crashing in the game as we tried to stretch it and make good footage. There … Continue reading
Implementing a new feature: place a nest wherever you want. I wanted to place it on the top of a palm tree. Not so easy with real physics!
Head over to downloads to download latest prototype.
A little demo of how our new “mine monster” can be played with.
Here’s a demo of dynamic lighting for day-night cycle that I’ve implemented using XEffects. How’s it look?
We are starting to develop different types of weapons, building blocks and so on and so we needed a player tool functionality that is easy to use and remember. Here’s a demo of what we’ve done so far. It’s now … Continue reading
How does it feel to swim like this?