Category Archives: demo

Building

It is now possible to gather things and build something with them. In the video I’ve gathered some metal plates and tried to build a bunker. You take an object from the inventory by clicking a number of the inventory … Continue reading

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Burnt Islands Pre-Alpha Trailer

Our first official Trailer for Burnt Islands is up! It took a couple of days to make it as it turned out many things were crashing in the game as we tried to stretch it and make good footage. There … Continue reading

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Placing a nest on a tree is not easy

Implementing a new feature: place a nest wherever you want. I wanted to place it on the top of a palm tree. Not so easy with real physics!

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Nest prototype 0.01

Head over to downloads to download latest prototype.

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Mine monster test

A little demo of how our new “mine monster” can be played with.

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Dynamic shadow demo

Here’s a demo of dynamic lighting for day-night cycle that I’ve implemented using XEffects. How’s it look?

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New terrain textures demo

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Player tools demo: building a trap for monsters

We are starting to develop different types of weapons, building blocks and so on and so we needed a player tool functionality that is easy to use and remember. Here’s a demo of what we’ve done so far. It’s now … Continue reading

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Pre-alpha release Demo!

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Swimming

How does it feel to swim like this?

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