Rethinking a door

As a game progresses we set new goals. A new one for next release is more time players play “Burnt Islands”. In current release 0.13 the longest time played is 33 minutes. Which is bad. We get feedbacks where people tell us that they don’t understand what to do. So in order to fix this, we are changing the “door” concept.

Burnt Islands door opens by destroying planksBurnt Islands door that consists of wooden planks and is closedThe door will now be placed on one of the walls (and not in the ceiling as it was before). The planks will have some space between them so that player sees what’s behind them. And, behind the door is a “spiral” tunnel that leads players out. The tunnel is “dug” procedurally and thus all the resources that player gets by digging in this region are lying in the tunnel and the player can pick them up. It is mostly oil barrels for now that are used as an energy fuel in order to fly.

Burnt Islands tunnel out with resources lying on the groundBurnt Islands tunnel spiral algorithm digging

About Freya

Senior Software Engineer developing all kinds of stuff.
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