No artists here

No one of us can really draw something good so we are gonna make everything autogenerated, including textures.

Procedural textures have been popular a while ago, but due to large creation and loading time are not so popular today. We are gonna try to use them first for terrain and water and see how it goes. Plus, if it goes well than slightly changing the texture each frame means we get free texture animations. =D

About Tatyana

Senior Software Engineer developing all kinds of stuff.
This entry was posted in coding, design, terrain, texture and tagged , , , . Bookmark the permalink.